<layer>
<decision>
<condition skill="182400" />
<result context-2="182400" context-ui-effect="event" control-mode="classic" />
<result context-2="182400" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
<layer>
<decision>
<condition skill="182120" />
<result context-2="182120" context-ui-effect="event" control-mode="classic" />
<result context-2="182120" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
<layer>
<decision>
<condition skill="181400" />
<result context-2="181400" context-ui-effect="event" control-mode="classic" />
<result context-2="181400" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
<layer>
<decision>
<condition skill="181120" />
<result context-2="181120" context-ui-effect="event" control-mode="classic" />
<result context-2="181120" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
I found the new IDs based on the instruction from Cupids remove skill thread: https://www.bnsbuddy.com/threads/remove-skills-from-simple-mode.551/
For Earth it kinda looks like this:
Code:<layer> <decision> <condition skill="181400" /> <result context-2="181400" context-ui-effect="event" control-mode="classic" /> <result context-2="181400" context-ui-effect="event" control-mode="bns" /> </decision> </layer> <layer> <decision> <condition skill="181120" /> <result context-2="181120" context-ui-effect="event" control-mode="classic" /> <result context-2="181120" context-ui-effect="event" control-mode="bns" /> </decision> </layer>
181400 = Kingstrike
181120 = Kingfist
BUT the problem is it only uses 1 Kingfist from 4 sooo .... yeah i doesnt work how it should.
<layer>
<decision>
<condition skill="181400" />
<result context-2="181400" context-ui-effect="event" control-mode="classic" />
<result context-2="181400" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
<layer>
<decision>
<condition skill="181480" />
<result context-2="181480" context-ui-effect="event" control-mode="classic" />
<result context-2="181480" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
<layer>
<decision>
<condition skill="181123" />
<result context-2="181123" context-ui-effect="event" control-mode="classic" />
<result context-2="181123" context-ui-effect="event" control-mode="bns" />
</decision>
<decision>
<condition skill="181122" />
<result context-2="181122" context-ui-effect="event" control-mode="classic" />
<result context-2="181122" context-ui-effect="event" control-mode="bns" />
</decision>
<decision>
<condition skill="181121" />
<result context-2="181121" context-ui-effect="event" control-mode="classic" />
<result context-2="181121" context-ui-effect="event" control-mode="bns" />
</decision>
<decision>
<condition skill="181120" />
<result context-2="181120" context-ui-effect="event" control-mode="classic" />
<result context-2="181120" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>
ahh well, after all the bad news and tries i've read here i modified the xml and seems to be working, but needs to be tested well (SF is just a not really played alt for me)
pls try it and write your remarks
simple edit the xml and paste this rows after the 181002 layer block:
Code:<layer> <decision> <condition skill="181400" /> <result context-2="181400" context-ui-effect="event" control-mode="classic" /> <result context-2="181400" context-ui-effect="event" control-mode="bns" /> </decision> </layer> <layer> <decision> <condition skill="181480" /> <result context-2="181480" context-ui-effect="event" control-mode="classic" /> <result context-2="181480" context-ui-effect="event" control-mode="bns" /> </decision> </layer> <layer> <decision> <condition skill="181123" /> <result context-2="181123" context-ui-effect="event" control-mode="classic" /> <result context-2="181123" context-ui-effect="event" control-mode="bns" /> </decision> <decision> <condition skill="181122" /> <result context-2="181122" context-ui-effect="event" control-mode="classic" /> <result context-2="181122" context-ui-effect="event" control-mode="bns" /> </decision> <decision> <condition skill="181121" /> <result context-2="181121" context-ui-effect="event" control-mode="classic" /> <result context-2="181121" context-ui-effect="event" control-mode="bns" /> </decision> <decision> <condition skill="181120" /> <result context-2="181120" context-ui-effect="event" control-mode="classic" /> <result context-2="181120" context-ui-effect="event" control-mode="bns" /> </decision> </layer>
or use the .patch file attached
It's 181480What is the code for beam torrent skill on earth build?
ahh well, after all the bad news and tries i've read here i modified the xml and seems to be working, but needs to be tested well (SF is just a not really played alt for me)
pls try it and write your remarks
this is only for earth, see frost experiments above
if you can tell me how to play frost, i mean what plus skills you want to use in simple mode, i can make the addon work in all the two modesI don't understand how to make this work for Frost too. I need a Smart Person(tm) to hold my hand. I feel like this is REALLY close, and I've got the code for the pre-Awakening .patch. There's just *5* skill codes in it, not just two, and I don't know which ones to replace with what. I'm so lost.
There is a Video for the Frost Rotation: I think for Frost SF it would be cool to have: Frosthelix, Froststorm, Glacial Blast and maybe Anima Surge that reset Focus-Chi time for Simple mode.
IDs for these Skills:
182400 = Frost Helix
182120 = Frost Storm
182490 = Glacial Blast (New Range F)
182550 = Anima Surge (Focus-Chi Reset)
would be REALLY cool from you to help us out