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Addon Adding V to SF simple mode

runefairy

Cricket
Member
Thank you for your addon.
I just added Anima Surge for both builds and Beam Torrent (F in Earth)
Works great for me, file attached.

Here's the next question.
Is it possible to add Astral Beam + Glacial Blast in Elemental Stance to Simple mode?
So it will use Glacial Blast as priority then Astral Beam then Glacial Blast.

I just duplicated V to F, file attached.
I personally love duplicating Astral Beam to F, because Glacial Blast is still on priority, so you can just Tab + F (Glacial Blast) + F (Astral Beam) + F (Glacial Blast) + Tab back.

I also made a patch that duplicates F to V, if someone needs it, it works even when both applied, but Astral Beam is first priority here.

How to ADD F(Glacial blast) to simple mode?
 

16 inches of Chi

Pirate Savior
Member
I wanted to ask u something special how u can give a certain skill Priority over other skills
You just shove above/before other skills. I'll just take my addon as an example cause I'm lazy.

<result context-3="181480" context-ui-effect="event" control-mode="bns" /> </decision> </layer> <layer> <decision> <condition skill="181400" /> <result context-2="181400" context-ui-effect="event" control-mode="classic" /> <result context-2="181400" context-ui-effect="event" control-mode="bns" /> </decision> </layer>

It's the end of the 181480 chain but bear with me.

First it'll try and cast 181480, if it can't cast that it'll move on down to 181400. And if it can't cast that then it'll just keep going down until it can find something to cast.
 

conandoyle01

Cricket
Member
But in your add on you searched for
context-3="181480" to replace with the all other conditions i understand from the other link u posted up there that -3 is stand for 3 skill that's the kd in the sf if im not mistaken and when i go to http://eu-bns.ncsoft.com/ingame/bs/character/training?c=Nara Mahi data-id="181110-1" when i do inspect for 3 skill i see that it got other id

i m asking all of this cuz i want to override the simple mode in shadow gunner to execute 4 no matter what

i need to know what have u done there to re do it for gunner ^^
 

16 inches of Chi

Pirate Savior
Member
But in your add on you searched for
context-3="181480" to replace with the all other conditions i understand from the other link u posted up there that -3 is stand for 3 skill that's the kd in the sf if im not mistaken and when i go to http://eu-bns.ncsoft.com/ingame/bs/character/training?c=Nara Mahi data-id="181110-1" when i do inspect for 3 skill i see that it got other id

i m asking all of this cuz i want to override the simple mode in shadow gunner to execute 4 no matter what

i need to know what have u done there to re do it for gunner ^^
Context-3 makes the skill show up on F, if I wanted 181480 to show up on 3 I'd use skillbar-3. Read this https://www.bnsbuddy.com/threads/remove-skills-from-simple-mode.551/
 

Hollomenos

Cricket
Member
Hi guys how can I move V (kingfist) to my F in normal mode ? I just switched earth and i'm not use to press V that much :(
 

16 inches of Chi

Pirate Savior
Member
Hi guys how can I move V (kingfist) to my F in normal mode ? I just switched earth and i'm not use to press V that much :(
Just change skillbar-8 to context-3 in the normal mode XML, you're gonna have to move it up unless you want breaking claw and iron shoulder etc. to overlap it though.
 

Hollomenos

Cricket
Member
Ok thanks, do I change all the skillbar-8 to context-3 ? cuz I have a lot of skillbar-8
<layer>
<decision>
<condition field="job-style-only" job-style="advanced-1" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="181020" control-mode="classic" skillbar-1="181060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="181130" skillbar-6="181050" skillbar-7="181140" skillbar-8="181120" stance="181160" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="181020" control-mode="bns" skillbar-1="181060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="181130" skillbar-6="181050" skillbar-7="181140" skillbar-8="181120" stance="181160" />
</decision>
</layer>
<layer>
<decision>
<condition field="job-style-only" job-style="base-1" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="181020" control-mode="classic" skillbar-1="181060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="181130" skillbar-6="181050" skillbar-7="181140" skillbar-8="181120" stance="181160" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="181020" control-mode="bns" skillbar-1="181060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="181130" skillbar-6="181050" skillbar-7="181140" skillbar-8="181120" stance="181160" />
</decision>
</layer>


<layer>
<decision>
<condition field="job-style-only" job-style="advanced-2" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="182020" control-mode="classic" skillbar-1="182060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="182130" skillbar-6="181050" skillbar-7="182140" skillbar-8="182120" stance="181160" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="182020" control-mode="bns" skillbar-1="182060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="182130" skillbar-6="181050" skillbar-7="182140" skillbar-8="182120" stance="181160" />
</decision>
</layer>
<layer>
<decision>
<condition field="job-style-only" job-style="base-2" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="182020" control-mode="classic" skillbar-1="182060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="182130" skillbar-6="181050" skillbar-7="182140" skillbar-8="182120" stance="181160" />
<result cmd-key-down="181270" cmd-key-left="181230" cmd-key-right="181250" context-1="181000" context-2="182020" control-mode="bns" skillbar-1="182060" skillbar-2="181090" skillbar-3="181110" skillbar-4="181100" skillbar-5="182130" skillbar-6="181050" skillbar-7="182140" skillbar-8="182120" stance="181160" />
</decision>
</layer>


<layer>
<decision>
<result context-1="501" context-2="501" control-mode="classic" skillbar-1="501" skillbar-2="501" skillbar-3="501" skillbar-4="501" skillbar-5="501" skillbar-6="501" skillbar-7="501" skillbar-8="501" stance="501" />
<result context-1="501" context-2="501" control-mode="bns" skillbar-1="501" skillbar-2="501" skillbar-3="501" skillbar-4="501" skillbar-5="501" skillbar-6="501" skillbar-7="501" skillbar-8="501" stance="501" />
</decision>
</layer>

</stance>
 

16 inches of Chi

Pirate Savior
Member
Ok thanks, do I change all the skillbar-8 to context-3 ? cuz I have a lot of skillbar-8

-snip-
Well no, you change the kingfist one to context-3, and Kingfist is on Skillbar-8.

181400 is King strike
181120, 181121. 181122, 181123 is Kingfist. THOSE you change from Skillbar-8 to context-3.
 

R1kk0

Cricket
Member
16 inches of Chi
Man, can you add Lighting Fist to normal rotation of Ice SF, please?
I've tried to do it bymyself, but it works with Burst Rotation as well, and idk what i'm doing wrong...
 

16 inches of Chi

Pirate Savior
Member
Man, can you add Lighting Fist to normal rotation of Ice SF, please?
I've tried to do it bymyself, but it works with Burst Rotation as well, and idk what i'm doing wrong...
Throw me a ping on discord and I'll help you out, "16 inches of Chi#5856", cause from what I gather you don't wanna use lightningfist during Focus Chi?
Edit: Couldn't figure it out.
 
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