As someone wrote on bns academy discord, here are the steps to follow if you want to make it work:
- Copy folder to 64bit client folder (same as Client.exe)
- Copy d912pxy/dll/release/d3d9.dll to same folder as Client.exe
- Start the game to generate config.ini (starting with bnsbuddy works fine)
- Close the game
- Edit config.ini to following values:
Code:
allow_realtime_checks=1
occlusion=1clear=0
cpu_api_reduction=1
batch_commit=1
omrt_viewport_reset=1
draw_up_buffer_length=FFFFF
enable_profiling=1
- Delete all .pck files in d912pxy/pck/
- Start the game again and go ingame
- Wait until the area you currently are in have fully loaded, then quit the game (don't press "kill game" in bnsbuddy or crash it in any other way)
- Edit config.ini again to:
- Delete all .pck-files EXCEPT shader_profiles.pck
- Start the game as you usually do. The first time you close the game after this you want to avoid the "kill game"-feature in bns buddy, but afterwards it's ok to kill/crash the game again
Sidenotes
- You WILL be bald first time you log in
- It is ok to get several runtime errors during the process. Check if it worked anyway or restart the game.
- If you get a black screen when pin is supposed to show up you should just wait and it'll come sooner or later á la NCSOFT (will only happen the first few times)
- First time you see a texture it will take som time to load (floor, walls, people etc.)
- You might want to change effects to low if you haven't already
- The longer I played the smoother it got
Hope this helps
Thanks to Mejsle for the guide