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Shadow Gunner add F and 4 in Bulletstorm rotation

Does it possible to add UNLOAD [F] and UNDERTAKER [4] in rotation when Bulletstorm is active?

  • Yes

    Votes: 8 66.7%
  • No

    Votes: 1 8.3%
  • Don't know but i'll check it))

    Votes: 3 25.0%

  • Total voters
    12

artemGunner

Cricket
Member
Hello everyone!!!
I`m playing SHADOW gunner.
I am noob in theme of "addons creating" and my English is not good.
I want to know, does it possible to add UNLOAD [F] and UNDERTAKER [4] in rotation when Bulletstorm is active (If You know, in simple mode when bulletstorm is active it doesn't use any other skills)?
Also I want to know does it possible to change require for UNDERTAKER in Basic and Soulburn rotations to use it anytime regardless of Tombstone [Tab] or Moonshine [C] is available?
If someone know how to do this, please, help me))
Thank You!!!
 

Attachments

artemGunner

Cricket
Member
MANUALLY move the skill up



You can't.
Okay, I have put Undertaker and Unload above Bulletstorm and Awakened Bulletstorm. As result - Unload works even during Bulletstorm but Undertaker still no((( It is a half of success I think, but the much worst thing is that while Tombstone or Moonshine is available Undertaker still not used and "Dark light" doesn't decrease.
Is any way to make Undertaker work regardless of Tombstone or Moonshine?
 

cupid

Forgiving
Staff member
Moderator
Member
Quite honestly, all you can try is:
  • Move skills up and down, on the different "stances"
  • Change the order in the skill bar (usually unneeded, but check it)
That's all you can do.
 

16 inches of Chi

Sand Warrior
Member
IIRC undertaker has a variation ID of 21 which might be tied to when it's used, try changing it to like 11 or 1, or removing it completely.

It's mostly a guess, but it's worth a shot, heh. I might be wrong though, haven't been in the xml for a long time.
 

Deady

Cricket
Member
IIRC undertaker has a variation ID of 21 which might be tied to when it's used, try changing it to like 11 or 1, or removing it completely.

It's mostly a guess, but it's worth a shot, heh. I might be wrong though, haven't been in the xml for a long time.
Variation ID represents the move that you choose in your skill tree and if you have hongmoon skill or not.
For example, for warlock variation was:
Ice - 1X (x is the move you use) or 5X if you have the hongmoon skill
Shadow - 2X or 6X
 

16 inches of Chi

Sand Warrior
Member
Variation ID represents the move that you choose in your skill tree and if you have hongmoon skill or not.
For example, for warlock variation was:
Ice - 1X (x is the move you use) or 5X if you have the hongmoon skill
Shadow - 2X or 6X
Well shit, there goes that plan.
 

Deady

Cricket
Member
Well shit, there goes that plan.
He could try to check if there is another ID for that skill, cause there are skills that have a few more IDs beside the one noted in skillbook.

Anything between the skill's ID and the skill with the closest ID can be a copy of the skill you're looking for.
 

cupid

Forgiving
Staff member
Moderator
Member
Anything between the skill's ID and the skill with the closest ID can be a copy of the skill you're looking for.
This bit is explained in the post I've linked.

Variation ID represents the move that you choose in your skill tree and if you have hongmoon skill or not.
For example, for warlock variation was:
Ice - 1X (x is the move you use) or 5X if you have the hongmoon skill
Shadow - 2X or 6X
This is new information to me, and will add it to the post.
 
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