-censored-
Dear Endless, where is the license?BnSBuddy does have a right click feature in the tree on bin files for extraction (tho only localfile.bin).
I will sadly not put features on side tools. As they require a license to access them. Anyhow, will be putting translation back into buddy soon
-censored-You are going around generating so many threads to piss people off. lol
First, you don't know what this tool can do and cannot do. Yes, you did not make a mistake that is because this tool don't have the extraction function.
Reading your various thread, you want to translate a native language to another, unfortunately Bnsbuddy don't have this function. The only tool to do that is BnsDatTool but unfortuanetely, no one update it anymore. I know of people in TW server that successfully modified the program but again, they refused to share it publicly. The reason given is there are irresponsible players in TW server that post such tool in their official game forum.
If you want to modify the BnsDatTool yourself, they mentioned that you need the new AES key ,XOR code and note the extra unknown 128 Byes before the unknown 62 Bytes, the rest remain almost the same.
One alternative you have is to beg ENDLESS to modify and incorporate the Translation function into one of his Side Tool - DatEditor.
Good Luck!
I see you got your license already xD-censored-
Yes, but I cannot open the binI see you got your license already xD
Managed to unpack it?
you can only open the bin for local.dat not xml.datYes, but I cannot open the bin
Dear Endless, I have finished unpacking the xml modification, clicked save, and closed bnsbuddy, but the source file did not show the modification! I don't know what went wrong!you can only open the bin for local.dat not xml.dat
Please do the modifications manuallyDear Endless, I have finished unpacking the xml modification, clicked save, and closed bnsbuddy, but the source file did not show the modification! I don't know what went wrong!
Thanks for your quick reply, I will go and modify it myselfPlease do the modifications manually
instead of saving directly from memory
I think it's broken and not using good memorystream to save it.