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Remove Animations to Increase FPS

just mine suggest, instead of delete those upk, can move it to other folder like BnS ( which content 3 folder bin,bin64 and content ) so dont need to do backup
 
Hi , could you remove some new animation skill of awken patch , example : new skill 2 WL shadow . Sorry my bad english . Thanks you .
 
Hello. Thank you for your modification. I am using it very well at this time.:bnsthumbsup:
In addition, there are three places where you can also ask to join the delete text?

1. The idle action of the characters in the map
2.F8 movement into and out of the room
3. The action of the character menu

I am sorry to say that I have so many requests to you.:bnsrose:
 
Awakened Skill

00056567 = BladeMaste

00056568 = KungfuMaste

00056569 = ForceMaste

00056570 = Destroye

00056571 = ?

00056572 = ?

00056573 = Summone

00056574 = ?

00056575 = Warloc

00056576 = SoulFighte

00056577 = Warrior
 
Awakened Skill

00056567 = BladeMaste

00056568 = KungfuMaste

00056569 = ForceMaste

00056570 = Destroye

00056571 = ?

00056572 = ?

00056573 = Summone

00056574 = ?

00056575 = Warloc

00056576 = SoulFighte

00056577 = Warrior
??? ok?? why reposting what i already posted long ago in the top post?
 
-Provided by Zu on Discord-

For 3rd Spec BM, removing the Blade Master animations is enough (or at least worked for me) For 3rd Spec KFM, I found 3 files involved on it.
00064821.upk - Removes aura and additional wolves
00064820.upk - Removes animations of the wolf itself
00060459.upk - Removes the effects of the skills on the human form (don't think it's necessary)
 
3rd Spec BM
00060548.upk - Removes all blue aoe effects (fight and swords animations remain available)
00013263.upk - Removes blue effect (main sword) and spirit vortex swords
 
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