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Remove Animations to Increase FPS

GunerX

Administrator
Staff member
Administrator
Moderator
###### UPDATE ######
I AM NOT RESPONSIBLE FOR ANY OTHER MODS YOU CHOOSE TO INSTALL! IF YOU INSTALL SOMEONE ELSE'S MOD AND SUDDENLY YOU HAVE ANIMATIONS TURNED ON AGAIN, THAT IS YOUR PROBLEM! NOT MINE! THIS BATCH FILE REMOVES ANIMATIONS, IF YOU GO AND ADD THEM BACK IN YOURSELF, THAT IS YOUR CHOICE, STOP ASKING ME FOR TECH SUPPORT FOR CONFLICTING MODS THAT YOU HAVE INSTALLED!
###### END OF UPDATE ######

To make life easier for both myself and everyone else in the community, I've created this quick file to remove all of the attack animations listed below.

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PasteBin:
Credits to: Kronodie

00007917.upk - summoner
00007916.upk - assassin
00007915.upk - shooteer/gunner
00007914.upk - destroyer
00007913.upk - forcemaster
00007912.upk - kungfu
00007911.upk - blademaster
00018601.upk - bd
00023439.upk - wl
00034408.upk - sf

Simply make a copy of these upk's somewhere and then delete the originals (only the ones you want to obviously) and this will remove all character animations for that class (removing all WL animations helps a lot!).

Please note this will also affect NPC mobs that are these classes.


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UPDATE
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00056126.upk - warden/warrior lightning element
00056566.upk - warden/warrior frost element

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UPDATE
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Awakened Skills

00056567 = BM
00056568 = KFM
00056569 = FM
00056570 = DES
00056571 = GNR
00056572 = SIN
00056573 = SMN
00056574 = BD
00056575 = WL
00056576 = SF
00056577 = WARDEN/WARRIOR


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UPDATE
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-Provided by Zu on Discord-

For 3rd Spec BM, removing the Blade Master animations is enough (or at least worked for me) For 3rd Spec KFM, I found 3 files involved on it.
00064821.upk - Removes aura and additional wolves
00064820.upk - Removes animations of the wolf itself
00060459.upk - Removes the effects of the skills on the human form (don't think it's necessary)
 
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munchiiie

Cricket
Member
So everytime I want to change this option I have to restart bns? ;(
Been looking for an option for this, thanks.
But, it would be horrible to suddenly go into bg and forgot you have this on :p

Also, would it be possible to make a "dummy" file versions of these so we can just use the bnsbuddy modmanager? :D
 

Dad

Sand Warrior
Modder
Member
So if these are their skill effects you think I can screw around and switch them up? Been lookin for somethin like that also from my dragon nest days.
 

Escanor

Cricket
Member
I know someone who tested it and deleted the files, he says that the damage number did not display. Is it the case for anyone ?
 
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Szücs Dávid

Cricket
Member
I tested this and its working well and Escanor your friend probably deleted all files this is the reason why the damage numbers was disappeared :D because he deleted his own class animations too.
 

Melankholia

Cricket
Member
I tested this and its working well and Escanor your friend probably deleted all files this is the reason why the damage numbers was disappeared :D because he deleted his own class animations too.
this is working for you? odd when i deleted one of the classes i still saw the class animation ingame even though the upk wasn't there
 

LionHeart

Cricket
Member
Credits to: Kronodie

00007917.upk - summoner
00007916.upk - assassin
00007915.upk - shooteer/gunner
00007914.upk - destroyer
00007913.upk - forcemaster
00007912.upk - kungfu
00007911.upk - blademaster
00018601.upk - bd
00023439.upk - wl
00034408.upk - sf

Simply make a copy of these upk's somewhere and then delete the originals (only the ones you want to obviously) and this will remove all character animations for that class (removing all WL animations helps a lot!).

Please note this will also affect NPC mobs that are these classes.
GunnerX this list does not work for the NA/EU version because they simply don't exist, it could be that for NA/EU are different numbers.
Please let me know which numbers for the NA/EU version if you know it.
 

LionHeart

Cricket
Member
Try this path : NCSOFT\BnS\contents\bns\CookedPC then tell us it doesn't exist
OMG, i simply cannot believe this.................................

Look at the path name that i have which is also CookedPC..... C:\Program Files (x86)\NCSOFT\BnS\contents\Local\NCWEST\ENGLISH\CookedPC
 

nakyamiraha

Cricket
Member
OMG, i simply cannot believe this.................................

Look at the path name that i have which is also CookedPC..... C:\Program Files (x86)\NCSOFT\BnS\contents\Local\NCWEST\ENGLISH\CookedPC
well, look at the path escanor said again.

BnS\contents\Local\NCWEST\ENGLISH\CookedPC -> this path is completely different from this path ->\BnS\contents\bns\CookedPC
 

BlackRose

Cricket
Member
hey gunerx, I think the bat file that you made to remove animations doesnt work if the game folder is located in somewhere else.

I deleted the animations of warlock but still see the dragon helix/dragon call effect. it just removed the warlocks skill casting animations. What did I do wrong here?
NCSOFT\BnS\contents\bns\CookedPC used this path that you guys mentioned above btw
 

OoO

Cricket
Member
gotta admit for PvE this boosts FPS and reduces lag noticeably ( even if you just kill warlock anims)
 

Usagi

Cricket
Member
Seems like the Gunner and WL animations still persists after running the .Bat file.
could it be that the Class ID has been changed?
 
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