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Tool (Buddy) Dat Editor (2026)

I decided to make this tool to make dat editing easier — so you don’t need full BnS Buddy just for .dat work.

It still works the same overall idea as BnS Buddy, but you pick paths yourself.

2026 update: Dat handling now uses the same Pilao / bnscompression engine as BnSBuddy2.
AES keys, RSA signatures, 32/64-bit, compression, and BXML version are detected automatically from each .dat.
You no longer need to configure region keys, XOR, or era presets.

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How to use (File Select + Editor)

1. Open the FILE SELECT tab
2. Press BROWSE → choose the folder that contains your .dat files
3. Pick the .dat from the dropdown
4. Wait for the tree to load (status will show something like Loaded · AES=…; bitness shows as 32-bit / 64-bit)
5. Click a file in the tree (.xml / .x16 / .txt)
6. Edit in the EDITOR tab
7. Ctrl+S to save (writes the file and repacks the dat with the detected settings)

Done.

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Export / Import (full unpack / repack)

Same as before, on the EXPORT/IMPORT tab:

• Browse to dat → Unpack → gets yourfile.dat.files
• Edit files on disk if you want
• Browse to folder → Repack

Keys are still auto-detected; optional Auto Delete Dat / Auto Clean Folder still work.

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Tips

• Right-click the tab bar / use the context menu → Show detected settings to see AES, signature, BXML, compression, and 64-bit for the current dat
• First open of a large dat extracts to %TEMP%\<datname>\ (same idea as Buddy)
• Client *64.dat files (e.g. xml64.dat, config64.dat) are treated as 64-bit archives

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Requirements

• 64-bit Windows (the app is x64; bnscompression.dll is x64-only)
• .NET Framework 4.7.1+
• Redistribute the whole package (DatEditor.exe + bnscompression.dll if present next to the exe)

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What’s new (vs old Dat Editor)

┌──────────────────────────────────┬──────────────────────────────────────────────────────┐
│ Old │ Now │
├──────────────────────────────────┼──────────────────────────────────────────────────────┤
│ Keys & XOR tab / region radios │ Removed — not needed │
├──────────────────────────────────┼──────────────────────────────────────────────────────┤
│ Manual AES / XOR / 32–64 toggles │ Auto-detect on open / unpack / repack │
├──────────────────────────────────┼──────────────────────────────────────────────────────┤
│ DatEditingDll + Ionic.Zlib │ bnscompression only (Pilao engine) │
├──────────────────────────────────┼──────────────────────────────────────────────────────┤
│ Easy to pick the wrong key │ Wrong-key issues mostly gone for supported live dats │
└──────────────────────────────────┴──────────────────────────────────────────────────────┘

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Notes / disclaimer

• Editing client data can break the game or violate the ToS of your region. You are responsible for what you do with this tool.
• Prefer repairing/restoring official files if something goes wrong.
• Private servers with custom keys may still fail if the key isn’t in the known set.

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Last edited:
Hi endless,

this is what i did, unpack original .dat file -> replace .bin file with new one -> repack back

with the new .dat files, unpack, i noticed that the .bin has been size is increased.

is this normal?

there is no error but the increasing of .bin file has made the .bin file unreadable.
thanks.
 
Hi endless,

this is what i did, unpack original .dat file -> replace .bin file with new one -> repack back

with the new .dat files, unpack, i noticed that the .bin has been size is increased.

is this normal?

there is no error but the increasing of .bin file has made the .bin file unreadable.
thanks.
check if the bin size if different
 
yes, the bin file is different as i edit some of the content.

is the any way to pack as new .dat file?
 
Is the content of the xml file correct?
 

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