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Addon [WL] I have some question with xml64.dat file. Please help me!

shurikena

Cricket
Member
Hi everyone,
I'm using BnSBuddy to modify Normal mode for Scourge WL. As you may know, Ravaging Curse (2) share GCD with Dragon Helix (4). And then if you use Macro, it's hard to use Ravaging Curse.
I'm modifying Simple mode to use Ravaging Curse by adding this:

<layer>
<decision>
<condition skill="170490" />
<result skillbar-4="170490" context-ui-effect="event" control-mode="classic" />
<result skillbar-4="170490" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>

But seem like it doesn't work. Ravaging Curse is always on 4 even it's in CD.
Is there any way to detect Skillbar-2 is pressed or not? I just want Skillbar-4 changes to Ravaging Curse only when I press to Skillbar-2
 

HaeMujin

Pirate Savior
Member
There's no way to make it work as far as I know. 2 skills in 1 button only works if at least one of them is proc'd (F skills for example).

The exception is when the bns devs code some skills to be available in sequence just for simple mode.
 

Gigowatt221

Cricket
Member
You can fuse conditions of 170490 with 170210 (regular Dragon Helix) and 170191 (regular Awakened Dragon Helix) to make Curse displayed only when a regular Dragon Helix is available, so you won't cast it when Cursed Dragon Helix (and Awakened) will be available:

XML:
<layer>
<decision>
<condition skill="170191" />
<condition skill="170490" />
<result skillbar-4="170490" context-ui-effect="event" control-mode="classic" />
<result skillbar-4="170490" context-ui-effect="event" control-mode="bns" />
</decision>
<decision>
<condition skill="170210" />
<condition skill="170490" />
<result skillbar-4="170490" context-ui-effect="event" control-mode="classic" />
<result skillbar-4="170490" context-ui-effect="event" control-mode="bns" />
</decision>
</layer>

It's even more effective when you're in Normal Mode.
 
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