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Change Tab Escape for summoner

Find the skill ID for summoner escape, ctrl F it in the summoner xml64.dat, Change it from Skillbar-2(? I think it's on 2) to Stance. Now you have it on tab, is that what you want?
 
Find the skill ID for summoner escape, ctrl F it in the summoner xml64.dat, Change it from Skillbar-2(? I think it's on 2) to Stance. Now you have it on tab, is that what you want?

You are correct.

The skill would look close to this:
Code:
<condition skill="27100" />
    <result stance="27100" control-mode="classic" />
    <result stance="27100" control-mode="bns" />
</condition>
 
Prefer on Z (Skillbar-5) because you won't be able to stun with your cat while you're CC if you put it on stance
 
This still work on awakened skill patch isnt it?
As long as they don't change the lines in xml.dat file then yes it should also work in awakened patch but if they changed it then it's not gonna work anymore.
 
Last edited:
As much as i know they changed ids of all skills from 5 numbers to 6 numbers but i didn't pay attention if they changed neutral skills like tab escapes ids as well...
 
I tested many times and its working for me
 

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i tried to move Dooms blom (ID="26108") to the C key but i cant make this works, could you please help me ?
 
Skill Doom'n'Bloom moved to Skillbar-C
You need to disable the skill Strike / Clawnado from game so you can use Doom&Bloom for now until I figure out how to make it work without disable it
 

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