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Tool UE4 BNS UE4 ModTool

mercwizmouth

Cricket
Member
Greetings guys, i downloaded this tool and i followed the instructions to edit characters sliders values and was able to get the game to boot up, but whenever i move a slider no changes happens to my character. can anybody please help with this if they know what to do?.
 

Hyperion1

Cricket
Member
Is there a way to adjust the body parameters of each race differently? when I adjusted the Gon race's parameters, it also applied to the other races and it looked rather disproportionate
The only way is to edit the file with notepad++ and copy the line you want to another. Same way for adjust the general height and general body width.
Greetings guys, i downloaded this tool and i followed the instructions to edit characters sliders values and was able to get the game to boot up, but whenever i move a slider no changes happens to my character. can anybody please help with this if they know what to do?.
You must follow instruction exactly as depicted, the name of folder include. Visibly the program not manage another name.
 

Love muffin

Cricket
Member
Does this tool work with Garena (TH/VN) server? When i unpack the pak file it only shows the folder name i just unpacked and there are no other files inside.

it's like you just created a new renamed folder on the desktop
 
Last edited:

TexOperator

Cricket
Modder
Member
When i unpack the pak file it only shows the folder name i just unpacked and there are no other files inside.
Quickbms seems to have some troubles with specific characters. If you get an empty folder with quickbms, you could use unrealpak instead. But take note, you will have to rename the file-id folder (some numbers, then something) to the original one. You can find the folder names in the Pak Filelist attached to this post.
 

Endless

Founder
Staff member
Administrator
Quickbms seems to have some troubles with specific characters. If you get an empty folder with quickbms, you could use unrealpak instead. But take note, you will have to rename the file-id folder (some numbers, then something) to the original one. You can find the folder names in the Pak Filelist attached to this post.
I have no issues with quickbms, only unrealpak for extracting.
 

TexOperator

Cricket
Modder
Member
I have no issues with quickbms, only unrealpak for extracting.

For vanilla paks quickbms seems to work perfectly fine. The empty folder-issue only appears sometimes, when unpacking mods, i.e. paks that have been edited and repacked (outside of UE itself, at least). One example would be my Formosa edit from this post. In such a case I use the workaround, that I described above.
 

karmagedoxnal

Cricket
Member
Is there any way to preview the models in order to chose what would be your base model and the target model. Because it would take too long to unpack one at the time.
 

karmagedoxnal

Cricket
Member
Im having problems unpacking files, all i get are some empty folders. What could cause this, all i have is the inziped file in the desktop with a folder.
 

lindong

Cricket
Member
maybe you need update
In China server seems to have added authentication. patch is used, the client cannot start
i think it will be updated to other servers later
 

Love muffin

Cricket
Member
maybe you need update
In China server seems to have added authentication. patch is used, the client cannot start
i think it will be updated to other servers later
You mean they are updated the scan pak file like KR server so the mod can't work anymore right ?
 

KimCoder

Cricket
Member
maybe you need update
In China server seems to have added authentication. patch is used, the client cannot start
i think it will be updated to other servers later
There is no problem with unpacking and repacking.
KR,RU server already added the authentication of the sig file a few weeks ago, so the mod was not available. If you find a key value to create a sig file, i will update it.
 

LIOR

Bamboo Warrior
Donator
License
Member
you tool stopped to work , even umodel not working the only way to export it as i find it with quickbms only
the original ue4 pak bms script, doing to job very well , let me tell you way its may even help you to upgrade your script
first what your script not doing is if the aes key changed its not request any new aes info that how i fixed your script
the original bms script ask the aes key if he detect aes inside the pak normally its normal operation to do
it was very clearly that the script you done not going to hold for a long term , lets call it outdated.
 
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