Can not be combined into one object
But you can transfer costumes to adornments (skin color will be maintained only on the costume)
say, I have a ready-made model of three parts (body, suit and hand)
the body as part of the skin will go to the costume
in here a suit and a hand will go on two...
it is necessary to find the lines of core and physics
at core zero "_027" to the left of the code instead of "5f 30 32 37" was "00 00 00 00"
in the physics line replace "027" with "118"
Now we need to find a string with "f9ffffff" (f*ffffff * 8 to B)
there you will see the number of the...
They made a four-digit code for old clothes and accessories (except for 0001 and 0002), which they added to the Tailor shop / wardrobe.
They can be replaced.
example 0002_KunN to 10160_KunN
core and physics do not have one symbol at a time
but just add from impossible
from changing the total...
Replacing the original textures to be painted.
I do not know the names of all the costumes. (I would be grateful if someone would tell me their names.)
Be guided by this scheme.
LynF
JinF
Kun / Yun
GonF
I will update this topic when I make new mods.
You can replace "00008774" to "00008613" and "JinM_015_col1_d" to "Nothing_A ......" (put 00 for each character in "col1_d") in the material "00055714". In this case, you can not edit the texture of the hair.
but I'll attach the edited texture
Transfer to the adornments without hair (head...
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