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  1. "xml.dat\engine\.xml" Addons?

    Then why does it not work? It has absolutely no characters that aren't used in editing something like client.config2.xml...
  2. "xml.dat\engine\.xml" Addons?

    Are you completely sure that is the reason? Upon reading your post I immediately thought "oh, of course, the Korean characters at the end", but the short code I posted at first that doesn't have them and should work still doesn't, and there are no other iffy characters in it as far as I'm aware?
  3. "xml.dat\engine\.xml" Addons?

    I still can't get it to recompile the edits before running the game, so I'd like to hear what you have to say! (:
  4. "xml.dat\engine\.xml" Addons?

    Will try right now. Thank you for the help! Edit: Unfortunately it does not, at least not for me. It once again started the game before even attempting to recompile. Edit 2:
  5. "xml.dat\engine\.xml" Addons?

    Made sense, but if tried this way, it has to skip patching because "xml.dat.files\charactertoolappearance_color.xml does not exist". Edit: With "FileName = xml[bit].dat.files\\engine\\charactertoolappearance_color.xml", it correctly decompiles and edits the target .xml, but does not compile a...
  6. "xml.dat\engine\.xml" Addons?

    I did that initially, same result. I actually trimmed it to see if perhaps it didn't work with such long strings, but that isn't the problem.
  7. "xml.dat\engine\.xml" Addons?

    I wanted to make addons to change iris colors, but even though it seems there's no problem in applying them in BnS Buddy's log, the value in the .xml does not change. This is how I have my .patch set up, and editing this manually gives me the desired result, so I'm thinking I didn't format the...
  8. About model editing?

    I've been doing texture mods for some time now, but recently it seems it's no longer enough. An example of this is that I tried to alpha out the tie textures for LynF Pure White, which did essentially remove the tie, but left me with some very strange shading around the chest under certain...
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