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VK or D3D12

ihadurka_walpurgis

Cricket
Member
Hello,
Has anyone used both and checked the difference?
both of them put a heavy load to the VRAM at 1080p is what i noticed. But any performance change? tell me feedback guys.
Best Regards
:bnspeace:
 

cupid

Forgiving
Staff member
Moderator
Member
You can't use any.
The game uses DirectX9c.

You can use d912pxy to use DirectX12, and use D9VK to use Vulkan.

In my experience, almost 2 years ago, with an RX570, D9VK was a stuttery mess with 25% of the FPS.
D912pxy works pretty well, but needs to re-compile textures and stuff, so, make sure you wait before you freak out.
 

ihadurka_walpurgis

Cricket
Member
You can use d912pxy to use DirectX12, and use D9VK to get Vulkan.
I'm aware, that's the one i am making this thread about : the Moded d3d9 to hook vulkan or dx12
i have a MSI gaming X gtx 1070. other than putting my gpu to 100% on character screen and dungeon lobby, i don't notice anything. so im asking feedback for anyone trying any of these.
D9VK was a stuttery mess with 25% of the FPS
you gained 25% but stuttering is that it?
Best regards
:bnspeace:
 

cupid

Forgiving
Staff member
Moderator
Member
im asking feedback for anyone trying any of these.

The best feedback you will get is by trying them yourself.
I can tell my experience, others can tell their experience, and you can get totally different results.

you gained 25% but stuttering is that it?

No, I lost 75% of the FPS and the frametimes were all fucked.
It stuttered really heavily, every 1-3 seconds for a few frames.
 
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