No, it's not an official failure of BnS models, got nothing to do with that. I retargeted these custom animations to the GonF skeleton by default, most animations in-game however are retargeted from JinM skeleton through either character blueprints or animation blueprints. And because of this...
Not compatible with any mod that changes the default naked mesh, ie. the mesh you see when you completely remove your clothes.
You'll need to install a nude body that replaces Hongmoon Uniform or any other outfit, but not the naked model itself.
I never made the mod for regular use, I made it...
"Obviously I can’t just rip off the asset from this game"
And why is that? You can pretty much rip most things from a lot of games, don't really see what the issue is here. Even Patreon does not care enough to crackdown on any mod resellers. ¯\_(ツ)_/¯
Importing and editing faces is now possible via gltf format, you'll need to export all the morphed face models and use the morphed models as shape keys for the base face.
General improvement for GonF faces, with a higher poly face model and some upscaled face textures (up to 2K). Most notably...
I will post custom dance animations in this thread, I've so far edited and made 2 fully finished custom dances for GonF, the JinF versions will be updated later.
You must install my nude DoA base body, or else everything will break, and it shouldn't hurt anyways because the DoA nude base body...
Sorry, not sorry
This post will be a collection of my mods, mostly for GonF with occasional mods for JinF as well. All mods in this thread will replace vanilla outfits with outfits from other games. I do not take any requests nor any commissions, and I will absolutely not make further changes...
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